Super Mario 3D All-Stars Features Three Classic Super Mario Games in One, Comes to Switch This Month, But There’s a Catch

As part of their 35th Anniversary Super Mario Direct, Nintendo has announced that Super Mario 3D All-Stars will be launching on Nintendo Switch on September 18th.

Super Mario 3D All-Stars is a collection of 3 classic 3D Mario games, Super Mario 64, Super Mario Sunshine and Super Mario Galaxy. Each game has been updated with improved resolution, 16:9 widescreen support, and new Joy-Con/Pro Controller support. Also included in the collection is a music player, with the complete soundtracks of all 3 games available to listen to whenever you’d like. Each game’s improvements can be found below:

Super Mario 64:

Upgraded resolution (Docked and Handheld Mode: 960 X 720p)

Joy-Con and Pro Controller Support (including HD rumble)

Browsable Soundtrack

Super Mario Sunshine:

Upgraded resolution (Docked Mode: 1920 X 1080, and Handheld Mode: 1280 X 720p)

New 16:9 Widescreen support

Joy-Con and Pro Controller Support (including HD rumble)

Browsable Soundtrack

Super Mario Galaxy:

Upgraded resolution (Docked Mode: 1920 X 1080, and Handheld Mode: 1280 X 720p)

New 16:9 Widescreen support

New 2 Player “Co-Star Mode”

Joy-Con Motion Control Support

Pro Controller Support (including HD rumble)

Touchscreen support (Handheld mode only)

Browsable Soundtrack

Super Mario 3D All-Stars will release on September 18th, 2020 for a “limited time.” Nintendo mentioned that the game will be available in “limited batches” of physical copies, as well as digital copies on the eShop, until “approximately March 31st, 2021.” No reason was given for the limited release window. The game can be pre-ordered on the Switch eShop or from retailers for $59.99.

Related posts

Retro Respawn – Nightmare Creatures

Rob Browne

Far Cry 6 Review

Mark Tait

Clash of Chefs VR Review

Ryan Jones

Wrestle Respawn – Five Wrestlers You Don’t Want to Play as in Wrestling Games

Michael Fitzgerald

GPD Win 3 Portable PC Review

Mark Tait

Diablo II: Resurrected Review

Ian Cooper