Hideo Kojima, the always eccentric creator of the Metal Gear franchise, has released a new screenshot of his upcoming title, the enigmatic Death Stranding. However, if you were hoping for a screenshot with some details on the game itself, you might be slightly disappointed, as the only thing shown is…moss.
+1 on the T-minus 3 weeks. #E32018
Decima×Kojima=DS. pic.twitter.com/OxNrqaxQJS— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) 22 May 2018
The tweet also comes with an equally odd, but much easier to decipher, message: “+1 on the T-minus 3 weeks. #E32018 Decima×Kojima=DS.” Obviously the ‘T-minus 3 weeks’ simply refers to the launch of E3, and the ‘Decima’ referred to in the tweet is the Decima engine, the engine that Death Stranding is being created on .The engine was created by Guerrilla Games, and used in Kill zone Shadow Fall and Horizon Zero Dawn, but Kojima had confirmed at Playstation Experience 2016 that he had partnered with Guerrilla games to have access to the engine. I’m sure when Guerrilla Games created the engine, the last thing they expected it to be rendering was weird internal-babies and Norman Reedus’ nude body…
All kidding aside, the screenshot does illustrate the Decima engine can create some pretty impressive details for natural greenery, and that this might be a hint to what kind of environments to expect out of the game. While I’m sure most people had expected more Death Stranding details at this year’s E3, it’s also nice to have a confirmation. Maybe this year we’ll finally find out just what the heck kind of game Death Stranding is actually supposed to be? Whatever will be revealed, you can be sure it’s going to be unique, and probably a little bit confusing.