Ubisoft has announced that The Division‘s upcoming DLC expansion packs, Survival and Last Stand, have been delayed so that they can focus on fixing the core game before releasing the DLC at a later time.
The Division‘s two expansions were both due to release this year, with Survival originally set for a summer release, while Last Stand was scheduled for this winter. However, as a result of the delay, only the Survival expansion will release in 2016 and is due to launch “before the end of the calendar year”. Unfortunately, that means that Last Stand will miss its winter release and instead has been pushed back to early 2017.
No exact dates for when either expansion will release have been provided by Ubisoft, so expect to hear more news as we get closer to the end of the year.
In addition to announcing the delay, Ubisoft also revealed that a major update, Update 1.4, is planned for October and will be released simultaneously across all platforms. According to Ubisoft, Update 1.4 will focus entirely “on bug fixing, game balancing, and other improvements”.
Update 1.4 will focus on:
- Fixing bugs, including those listed in our Known Issues as well as many other ones
- Making loot drops more relevant to the player
- Enemy difficulty and time to kill
- Gear Sets and weapons rebalancing
- Solo player experience
- Dark Zone and PvP balancing
- Quality of life additions based on community suggestions (such as weapon skins no longer taking inventory space)
“With Update 1.4 in the works, it has become clear with your feedback and our own observations that our priority should now be on improving the core gameplay experience,” said Ubisoft. “For this reason, we have made several adjustments to our development schedule: Update 1.4 will be released in October independently from Survival, and will focus entirely on bug fixing, game balancing, and other improvements”.
“Survival, the second expansion that was initially planned for release with Update 1.4, is now postponed to a later date this year. The third expansion, Last Stand, will be released in early 2017. This new schedule will not only enable us to strengthen the core experience before adding new content but also continuously improve it by allowing for more production time to ensure the quality of future updates as well.”