When it aired back in December 2025, the series finale of My Hero Academia left me with a bittersweet feeling. On the one hand, it adapted the manga well and was a compelling ending to a great series, but on the other, it marked the end of a series that had been running for over a decade.
I’d been looking forward to My Hero Academia: All’s Justice ever since because I wasn’t quite ready to say goodbye. You know how it is. Whether it’s a series of books, movies, or a TV show, when you’ve been actively following a story for several years, chances are you’re going to be at least a little sad when it ends.
Anime tie-ins tend to get a bit of a bad reputation because a lot of people see them as cash grabs that rely heavily on an established IP to draw in an audience rather than quality gameplay. That said, I think All’s Justice is pretty good. It’s not amazing – it certainly has its flaws – but it’s a definite improvement on the previous games.
Graphics
While anime tie-in games aren’t really known for their stellar graphics, All’s Justice does a pretty good job of capturing the charm of the anime’s art style. It’s vibrant and flashy, and it makes good use of the graphical sound effects – WHIP, WHAKOM, SMAASSH – you’d expect from an anime about superheroes. I really liked the intro, too. Anime openings are always important. They set the tone for the season, so studios always put a lot of effort into them, so I was pleased that they nailed the opening for the game.
Story Mode
If you’ve watched the anime or read the manga, you’ll know pretty much what to expect from All’s Justice. Essentially, it covers the final war arc that pits Izuku Midoriya and Japan’s heroes against All for One, Shigaraki, and their allies in a chaotic, all-out war for the future.
There’s no new story here, but there rarely is in a game based on an anime. Instead, you get the opportunity to play through some of the latter seasons’ most famous battles. It should come as no surprise since My Hero Academia had been working up to this climax for a while, but the final arc is one show-stopping fight after another. It’s pretty fair, too. The focus was always going to be on Shigaraki and Deku, but Story Mode also gives some of the more minor characters a chance to shine.
My favourite part of the latter seasons was the conflict between Todoroki and Dabi, so I thoroughly enjoyed being able to experience the heated battle between brothers more actively than simply watching on a screen.
Despite not adding any new content, I think that Story Mode is definitely one of the areas where All’s Justice shines.
Characters and Gameplay
Another area where All’s Justice shines is its impressive cast of playable characters. Not only can you play as everyone in Class 1A (even those who, let’s face it, nobody is going to choose as their main), but you can also play as a few from Class B, the main pro heroes, villains, and students from Shiketsu High School. There are a few repeats – multiple variants of Deku, All for One, Shigaraki, and Dabi – but for the most part, the roster has a lot of variation.
There isn’t a seemingly endless list of complex combos to wrap your head around, but each character has a distinctive combat style. Not only do you have your standard quirk attacks, but you also have more powerful abilities and, of course, Plus Ultra Attacks.
There are times when you’ll be fighting solo, but quite often you’ll have a team of three you can control, and this is where combat really gets fun. Not only can you switch characters for a smooth combo, but if you build up your Plus Ultra bar enough, you can actually unleash a chain of three Plus Ultra move sets, which is pretty cool to watch. Pretty devastating for your opponent too.
I do think there are times when the difficulty spikes, especially in later battles or when you’re up against multiple characters, but I still enjoyed myself.
Game Modes
I’ve already talked about the Story Mode, where you get to relive the final war arc, but All’s Justice has more to it than just that. Of course, you’ve got the typical online and offline battle modes, but you also have Team Up Missions, Archive Battles, and Hero’s Diary – all of which I’ll give you a brief rundown.
I’ll start with Team Up Missions because you need to complete relevant missions to unlock new characters to play in this mode, new Archive Battles, and entries in the Hero’s Diary. Team Up Missions are where the game starts to introduce some original content. Essentially, you enter a virtual space to undertake training missions. Initially, you only have Deku to play with, but as you complete Team Up Missions, you’ll unlock other characters you can team up with.
The missions themselves are okay, but they’re a bit long-winded at times, especially since, if you want to get a good score, you need to take part in some of the sub-missions. Some of these involve fighting against, or doing something for, your fellow heroes so they’ll agree to help you out, whilst others involve fighting minor villains and helping out civilians. These sub-missions are pretty repetitive, so they make the Team Up Missions feel like more of a slog than they are, but the more you complete, the better your overall score.
As you complete Team Up Missions, you’ll unlock Archive Battles, which are essentially fights that happened in earlier seasons. You’ll also unlock classmates to call on for Team Up Missions, each one coming with their own original mini-stories through the Hero’s Diary. These are short, slice-of-life-style stories. One example is Uraraka’s, where she, along with Ashido and Hagakure, trails Aizawa to find he’s been spending time with a cat.
Final Thoughts
My Hero Academia: All’s Justice is by no means a perfect game, but it is a solid improvement on the previous games in just about every way. Not only does it adapt one of the most action-heavy arcs in the series, but it also casts our minds back to some of the most prominent battles in the earlier seasons. Then there’s the massive roster of characters. I’ll admit that I’m probably not going to play half of the available characters unless I have to – I have no desire to play Mineta – but it’s good that some of the more minor characters are getting some love. With all the different game modes available, there’s a lot of content to play with, but I did find that the repetitive sub-missions in the Team Up Missions let it down.
If you’re a fan of My Hero Academia and have enjoyed the previous games, it’s definitely worth checking out, but I don’t think it will appeal to those who don’t already have an interest in the franchise.
Developer: Byking, inc
Publisher: Bandai Namco
Platforms: PlayStation 5, Xbox Series X/S, PC
Release Date: 6th February 2026





