Category : Features
So, as you can probably tell from some of the articles popping up around this place, Gaming Respawn is branching out a little bit into...
WWE Backlash 2016 Review
by Dom Richards
Well done WWE, well done. This past Sunday (well, Monday morning for us Brits) we were treated to one of the best ‘wrestling’ PPVs the...
Hacked Off: Problems with Games Released Episodically
by James Haxell
Well, this is a special day as this is the 20th Hacked Off. So, what better way to celebrate than having a change of pace for...
PES 2017 Real Team Names Guide
PES 2017 is missing a lot of licenses this year which means you’ll be seeing a lot of strange team names from leagues such as...
Hacked Off: Battles in Video Games That You Can’t Win
by James Haxell
This feature isn’t just me moaning about how I suck at video games and can’t get past certain boss fights. Why would I write about...
The Fitzgerald Scale – No Man’s Sky Causes World War III, Many Dead, Mike Doesn’t Play It
Before I start today’s column, I would just like to say that it’s kind of ironic that Keith Vaz has always vocally been against violent...
BF1 Beta Hands On: An Arcade Shooter Set in a Fantasy WWI
by Steve Gill
The Battlefield 1 open beta, which began yesterday for those selected by the Insider programme (which seemed to be virtually everyone I know, I kid...
My First Insomnia Gaming Show Experience
by Emiliano
Insomnia Gaming show is the UK’s biggest gaming show to date. It’s been around for 17 years now. It’s had many different venues but this year’s...
Founder of Pencil First Games, Eduardo Baraf, Speaks to Us About His Latest Kickstarter Campaign, Herbaceous
by Chris Dove
This may be Bank Holiday weekend, but here at Gaming Respawn we’re still hard at work bringing you board game reviews, news, and interviews. For today’s...
Killing Floor 2 Goes Gung-Ho with the New SWAT Perk
by Steve Gill
Yesterday, Tripwire Interactive’s gore-splattered co-op shooter Killing Floor 2 saw another biggish update go live on Steam. The Tactical Response update, which had been in...
An Interview with a Board Game Creator: We Speak to Scott Almes, Creator of Island Hopper
by Chris Dove
Today, I was given the chance to speak with American board game designer Scott Almes, who I am delighted to say took time away from...
Hacked Off: Aimless Walking Around in Games to Find Missions
by James Haxell
Now, I know this may come as a shock, as most people actually love this. In theory, I love it too, in practice, I hate...
WWE SummerSlam 2016 Review
by Dom Richards
2016 has been a bit of a strange year for the WWE. There have been some great moments, but also some equally awful moments. The...
A Look at New Features Coming in Elite: Dangerous 2.2
by Steve Gill
You could say we’re enjoying something of a space renaissance within the wonderful world of gaming. But with all the talk of late revolving around...
The Fitzgerald Scale – Why the Metal Gear Franchise Will Be Lucky to “Survive” the Latest Game in the Series
So chances are you’ve heard the news that Konami are going to be releasing the first Metal Gear game since Hideo Kojima finally dug his way out...
Hacked Off: The Annoying Grind Caused After Extremely Sharp Enemy Level Spikes
by James Haxell
Another week, another thing has me wishing controllers weren’t breakable. Now, one of the things I can’t say I’ve ever enjoyed is a grind. I...
GenreQuest: 3D Platformers – Part 21: Jak and Daxter Special
by Will Worrall
Hello everyone and welcome back to GenreQuest, this week you all get to find out why last week’s edition was so short, and it’s because...
Hacked Off: Having to Buy Loot Boxes After Paying Full Price for a Game
by James Haxell
There has never really been a game that I have cared enough about to be truly peeved off by in game purchases. Sure, they’ve annoyed...

